Welcome to Mr. Trickey's Video Game Literacy Web Page



1. the quality or state of being literate, especially the ability to read and write.

2. possession of education: "to question someone's literacy."

3. a person's knowledge of a particular subject or field: "to acquire video game literacy;"


The objective of this web page is to introduce students to some of the more historical and current topical aspects of video games. It is one thing to say that one knows how to play video games, or to say that one is a "gamer", but what do you really know about how video games are designed, what and how they try to teach and how the culture of video games are being promoted and created.

Use the following links to learn about video games and video game culture and use that knowledge as a starting point for classroom discussions and the creation of your own presentation about video games.

Your course project for this term will be a presentation on what you have learned during each weeks session. You will be asked to create "slides" based on weekly topics, that will cumulate into a final project.


Video Game Literacy
Week 1 What are some of the benefits of Video Game Learning?
  Intro Video Games and Education
  Project Assignment Powerpoint Project of a minimum of 12 slides in total that outline the benefits of video games, how they can be used in learning (tangential learning), the creative aspect of game design and the importance of storytelling.
  Weekly Assignment

1. Create a folder to save all of your images and files related to your project.

2. Create a design theme with background images and or colours for a minimum of 12 PowerPoint slides.

Week 2 "Tangential Learning"
  Video Video Games and Learning
  Weekly Assignment Find a video game that demonstrates some form of tangential learning and provide a specific example in one or two slides.
Week 3 "The Importance of Story Telling"
  Video Video Games and Storytelling
  Weekly Assignment Find a video game that has a story that you find appealing, in two or three slides outline the story and describe what you like about it.
Week 4 Investigation Topic – What is a ‘gamer’?
  Video Gamer
  Weekly Assignment Why are you a ‘gamer’? Provide one or two slides that describe or outline why you like video games, why you consider yourself to be a gamer, and/or why you shouldn’t feel ashamed of playing video games.
Week 5 Investigation Topic – Moral Choices in Video Games
  Video Video Games and Moral Choices
  Weekly Assignment How can video games teach “morality”. Starting with this question, first define what morality is and then provide one example, either from the story of a game, or from an action derived or learned from a game that can be described as “moral”. Find an example of how video games teach us to do good. Present your findings in two or three slides.
Week 6 Investigation Topic - Can Video Games Enrich Our Lives?
  Video Enriching Lives
  Weekly Assignment How do video games teach? Using this question create one or two slides that demonstrate something of value not how fast you can "frak" an alien, but something that you have learned or picked up from a video game.
Week 7  Video Game Critique: The Problem of "Rewards" in Video Games
  Video Skinner Box
  Weekly Assignment Video Game Critique - In two or three slides, describe a video game that you did not like and explain why. In two or three slides provide information as to what the game gets you to do and why you didn't like it.
Week 8 "Why I like Video Games!"
  Video Video Games and Facing Controversy
  Weekly Assignment Using what you have learned during the past 7 sessions, in two or three slides, demonstrate a reason as to why YOU think video games and being a "gamer" is a positive. Use the slides that you have already used to help you explain WHY you should play more video games. You are to use this assignment as a way to "wrap up" or bring a conclusion to overall project.
Week 9 Student Catch-Up or Completion
  Weekly Assignment Students are to use this time to finish their final project.
Week 10 Presentations Students will present their slide shows to the class.